Review: Assassin’s Creed (Xbox 360)

Review: Assassin’s Creed (Xbox 360)

I know that Assassin’s Creed 2 has been out for a little while now, but lets not forget where it all began.

Initially my reaction when I first saw this game advertised on a popular gadget related show on TV was one of scepticism. It looked like a rip off of the popular Prince of Persia games which had been making a rocky re-entry into the gaming world and I decided against purchasing it as I had seen it all before….or so I thought.

When I eventually made the decision to purchase the game my mind was instantly changed for the better. From the very beginning when you are placed into the initial training mode section, to the very end (which I will not spoil for those of you yet to play this game) the story flowed as easily as any Hollywood blockbuster. You play the role of a bartender called Desmond Miles who is captured by a scientific organisation to test out their new machine, the Animus. The Animus is integral to the plot of the game as it allows Desmond to visit and control one of his past lives through his genetic memory. The past self known as Altair is the character you will be playing as throughout most of the game with Desmonds sections being little more than plot filler. It is when you step into the past that the game really hits its high. Altair is a trained assassin with some formidable skills at his disposal, at least to start with. He displeases his clan and has to earn the right to use his weapons again and through this allows you as the player to learn the finer points of the control system.

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