It started so well for Space Pirates From Tomorrow. Starting with a loading screen akin to a Commodore 64′s was an inspired touch. One that instantly made me want to feel great fondness for the game. Throw in the fact that everything I’d read about the game suggested it was trying to be Elite, and I was really rather keen to give it a shot. So it’s unfortunate that it turns out that Space Pirates From Tomorrow is really rather poor.
It continues to demonstrate promise at first. The tutorial, although a little daunting, displays the wonderful promise that Space Pirates From Tomorrow has. It suggests a huge world of exploration where almost anything can be done. Just what Elite fans want really. To be fair to the game this is possible, assuming you manage to survive the atrocious flight controls that is. It just doesn’t feel intuitive at all, add the fact that there’s no sense of speed when travelling and it just feels downright shoddy.





