Hands-On: Skate 3 (Xbox 360)

Hands-On: Skate 3 (Xbox 360)

Demos are something the Skate franchise has done extremely well. The first game let you explore the Community Centre, a place so popular that they released it as DLC for Skate 2. While Skate 2 did not have the Community Centre, it had Slappys, a wonderfully well rounded park that had just about everything you could wish to skate.

Skate 3, however, has broke this tradition by giving you two connected open areas from the University district. The areas are good, featuring some interesting rails and one or two nice banks, but they are not as complete as the previous demo levels, and the screen fuzz and little warning that appears when you take the wrong turn only goes to make the demo feel small and constrained.

There is the option of skating Coach Frank’s – the character voiced by Jason Lee, he will teach you all the basics of the game, Coach Frank style – training area, either through the tutorials or just free-skating. This area is home to something the University district lacks: banks and pipes. As fun as grinding rails and jumping down steps is, some people like to get air; it’s more rewarding for amateur players, seeing their skater go ten feet in the air, grabbing the board in one hand and spinning round to hopefully not land with a face-plant. I just feel that EA have jumped the shark with this demo – quite literally if you have managed to glitch out the demo area, wink-wink – by not giving enough options for the player.

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Review: Echoes+ (Xbox 360)

Review: Echoes+ (Xbox 360)

I remember about a year ago I was beginning to have a bit of a rant and a moan about the fact that puzzle games were starting to flood the Xbox LIVE bandwidth. Nowadays though, we seem to be getting a rather scary amount of dual stick shooters. As every month goes by we see more and more of them, zombie based, space themed or otherwise, all stand up to make their presence known to us in the hope that our gleaming points, freshly out of their wrapper will migrate as gracefully as a bunch of Attenborough trained geese flying across a picturesque landscape.

The Indie treasure trove has now bequeathed us Echoes+, which is as standard a control system as every other analogue twiddling piece of software to come before it. If I go back a little to the Ion Assault review I did a while back I seem to remember (you just Googled it and checked the site, you lazy beggar – Ed) going on about how games like these have to have a distinguishing feature to make them stand out from the crowd. Good thing here is that their special option is a belter…

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Review: Family Party: 30 Great Games Winter Fun (Wii)

Review: Family Party: 30 Great Games Winter Fun (Wii)

No matter how successful Wii Sports and it’s little brother Wii Sports Resort gets, it still receives sneers and remarks from a large contingent of gamers. But let’s be honest here, it’s a really good game. I remember the first time I played it, ironically enough with my Mum, Dad and girlfriend, perfectly fulfilling the “family game” ideal; but that’s what it does so well. And with it’s unseen success comes many other games, hoping to follow suit and reach the same highs.

Some of them are good, offering a fresh take and a variety of different games. Others, like Family Party: 30 Great Games Winter Fun (great title, by the way) have not managed it, instead coming across like a poor imitator. I didn’t appreciate how well polished the Wii Sports games are until I played games like this. The likes of Table Tennis and Basketball etc. all seem so easy to play, with a simple control method that you can pick up after a few games, and enough of a difficulty curve to make you want to play it more and improve.

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