Coming up with an original title for such a review set was never going to be possible, seeing as how the two games newly added to Sony’s Playstation Store are very similar in terms of how they’re controlled, but it’s how they go about the rest of their business that keeps them apart in terms of identity.
PixelJunk Shooter and Gravity Crash both have the older generation feel about them and as already mentioned go about their business in the same way as the now benchmark title in the genre, Bizarre Creation’s classic Geometry Wars. They have similar objectives too, namely reaching the end of the level after seeing to a small number of tasks, like rescuing personnel or destroying things. The big irony is that although these two games are so alike, it’s the execution of their craft that stands them poles apart. Let me explain.



