Review: Polar Panic (Xbox 360)

Review: Polar Panic (Xbox 360)

Right now, unless you have a house in the middle of the Sahara Desert, we’re experiencing one of the coldest winter chills for 30 years, with snow and ice in your face more than a Z list celebrity on a popularity drive. What better way of beating away those blues and warming your cockles than with a puzzle game involving polar bears, ice and other wintry things. Yeah, I thought that as well.

Eiconic Games have given us a Bomberman style single screen affair, with our sharp clawed hero’s goal being the annihilation of enemies from each stage and reaching the exit before the timer runs out. It is a simple enough idea, and the prospect of toppling Mr Big and his really nasty oil company could well be the stuff of dreams if you want to combat climate change in a non-factual way.

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Review: Tales Of Monkey Island: Rise Of The Pirate God (PC)

Review: Tales Of Monkey Island: Rise Of The Pirate God (PC)

At last I can tell you what I couldn’t in the last review, yay. Guybrush has been killed at the hands of the still human LeChuck….see we all knew he was evil this whole time. LeChuck had only just absorbed the accumulated evil of all the pirates and is back to his usual zombie/ghost/demon/something or other type self and wastes no time in converting Elaine into his Demon bride. Guybrush must now navigate his way through the crossroads of the dead in order to win back his love and ultimately his life with the help of a few deceased characters he has met in previous episodes and of course from the Voodoo lady who has been his main source of questy goodness throughout all of the Monkey Island series.

This is what we have been playing towards, the accumulation of all the games combined. All the puzzles are fiendishly tricky but easy to solve when you know how. The pace is fast and intense with so much happening you may have to pause the game from time to time just to take stock of everything and get back on track. While playing this one through the first time I ignored the majority of the speeches and totally missed the plot, so I played again and I’m glad I did because the story all comes together and almost everything is wrapped up rather nicely, items you carry with you throughout the game but appear to have no purpose are all used here. See, that ring Elaine gave you didn’t mean divorce at all.

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Review: Twin Blades (Xbox 360)

Review: Twin Blades (Xbox 360)

Press Start Studios have definitely made a splash with Twin Blades, their debut game available on Xbox LIVE and iTunes. You play as a zombie killing nun. That sentence alone sold the game to me. Just read it one more time – a nun, that kills zombies. Brilliant.

The most striking element of Twin Blades is the graphics. For an indie game Press Start Studios have made it look very polished, even more so than some full price arcade games. I’m not a huge fan of manga but it works really well with the games style. The zombies are similar to the style of PopCap’s Plants Vs. Zombies with bright colours and cartoon violence, that is until you swing at them with your scythe and they explode in variety of pleasing ways. As you work your way through the levels you can expect to see zombies armoured up with a variation of kitchen appliances, Hawaiian clothing, and even the odd skeleton thrown in to make up the numbers.

The game does lack a story as you work your way through 31 days of a zombie apocalypse – I only lasted 11 days without dying. You move across the screen from left to right in standard side scrolling fashion killing everything in your way. Each level consists of the market, graveyard, church, and the edge of the town – all lovingly designed to match the games manga style. The game-play offers up enough variety to keep you interested though.

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