Review: Naughty Bear (PS3)

Review: Naughty Bear (PS3)

Naughty Bear is a game that needs to be approached with a certain kind of perspective and preparation. Expectations for revolutionary gameplay, a brilliant story line, scripted scenes on par with prime time drama, or innovative game mechanics should be cast aside. Those things are not going to be found here.

Don’t know why, but where directors and producers are incredibly important to cinema buffs, for some reason most of us in the gaming community fail to notice the developer/publisher of the games we buy. In this case our developer (the people who designed the game) Artificial Mind and Movement is a very well established developer…in making a lot of those movie/cartoon to video game ports that all of us hate so very much. Prior to this their only silver lining IMHO was Wet, which was pretty awesome. Anyway, their publisher (the people who market, sell, and occasionally help pay for the game), in this case 505 Games, are responsible for the Discovery Kids games hitting shelves. Yeah, you know, those DS games with the animals on the cover, Puppy Playtime, and Kitten Corner…need I go on?

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Review: Singularity (Xbox 360)

Review: Singularity (Xbox 360)

If Bioshock and Wolfenstein had a child out of a steamy night of passion, they would probably call it Singularity. The latest offering from Raven Software, best known for the Soldier of Fortune franchise and the rather entertaining X-Men Origins: Wolverine, who have combined the best elements of both games to create a highly enjoyable time-bending experience.

Singularity puts the player in the shoes of an American special forces operative, the oddly Russian sounding Nate Renko, who is sent to investigate odd power readings originating from an abandoned Russian island. From the offset, the whole mission goes south as the chopper crashes and Renko begins to have visions, echoes from the past. After being ‘teleported’ 50 years into the past the player interferes with events and inadvertently changes the course of history. As usual, it will be up to the player to set things right; preferably before any other major cock-ups can be made.

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Review: Sam & Max: The Devil’s Playhouse Episode 2: The Tomb of Sammun-Mak (PS3)

Review: Sam & Max: The Devil’s Playhouse Episode 2: The Tomb of Sammun-Mak (PS3)

Episode 2 of the Devil’s Playhouse series, with the detective hound and his psychic/psycho rabbit friend, has arrived on the PS3 to give people more of the same. For those that have managed to get past The Penal Zone that is. We should all be thankful that this can be played as a stand-alone title rather than it being a case of finishing the first to get into number 2 (I’m one of them, as I did get stuck about halfway through) but can it keep up the cracking jokes and funny dialogue from part one?

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