Review: Deus Ex: Human Revolution (Xbox 360)

Review: Deus Ex: Human Revolution (Xbox 360)

In the gaming bible it’s well known that for many believers Deus Ex was the beginning of modern gaming; a genesis of sorts. It was a confident blend of shooter action, RPG development and explorative adventure. Its words were, and still are, gospel to many and the universe that’s contained within is still a marvel of storytelling.

Government conspiracies, cloak and dagger activity and political intrigue were the order of the day, all ready to be tackled by the augmented super soldier, J.C. “make your own assumptions about what his initials stand for” Denton. It was considered blasphemy that Invisible War, it’s successor, exists to some and so rightfully so there was due concern about Eidos’ latest addition to the series; the prequel, Human Revolution.

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Review: Bastion (Xbox 360)

Review: Bastion (Xbox 360)

Gaming characters are an expressive lot. They’re always talking about their lives, their loves, and their losses, whether they’re making you feel sorry for them or getting on your goat. Generally they’re the ones who link the player to the virtual world, captivating them with their emotional outbursts which tie in nicely with the games over-arching narrative.

Bastion however, doesn’t follow the same conventions you’ve come to expect from the RPG genre. The Kid isn’t going to spout vindictive curses to anyone who will listen because of an undying hatred for a certain individual. He’s not going to tell you that he “fancies Mildred, but is still in love with Dorothy.” He just fights for his life while silently walking a long weary road, attempting to restore balance to a broken world. Yet, even though our protagonist is mute, his every thought and action is illustrated to us in detail by dynamic background narration, voiced by Logan Cunningham.

The story of Bastion takes place after a catastrophic event, known as The Calamity, rips the world into pieces. The Kid wakes to find he is one of the few survivors of the tragedy, and is suddenly face to face with malicious entities with hostile intentions. With everything familiar collapsing around him, and little hope for survival, a thought occurs to him. The townsfolk used to say that they would seek refuge at an impenetrable safe house known as the Bastion, should the world be on the verge of collapse. Thinking this will be the best place to find other survivors, The Kid fights his way there and sure enough encounters the narrator of his tale Rucks (a name that makes him sound more like a childhood teddy bear than a wise old man) who is all the inspiration The Kid needs. Together they decide to try to rebuild the world to its former glory.

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Hands-On: Warhammer 40,000: Space Marine (Xbox 360)

Hands-On: Warhammer 40,000: Space Marine (Xbox 360)

It was always going to be a monumental task for Relic to bring over 20 years of Warhammer: 40,000 lore and mythos to consoles. Even now there are those screaming and ranting about what Space Marine has in common with Gears of War, which makes it a difficult task to try and convince fans of Epic’s franchise that Space Marine can stand out from the crowd.

Before even discussing the exact details, it’s important to address the issues of any supposed similarity between the two. It can be stated quite clearly, and without any form of prejudice against either franchise, that the only thing the two games have in common is simply that they are both 3rd person shooters.

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