Review: Call Of Duty: Modern Warfare 2: Stimulus Map Pack DLC (Xbox 360)

Review: Call Of Duty: Modern Warfare 2: Stimulus Map Pack DLC (Xbox 360)

Well, at least it’s out there now. It’s not often you get a single add-on pack that generates about as much hype and expectation as a full blown Christmas release, but Infinity Ward and Activision have managed to create a points sapping epidemic by making the first map pack for Modern Warfare 2. This isn’t without a slight degree of controversy, as many people question the value placed upon this expansion due to the higher than expected price tag, bearing in mind that maps have already been played countless time on the previous Modern Warfare. Crash and Overgrown aside though, can this really stand up to a 1200 point purchase?

I could go into detail about every map; and for those who are unfamiliar with the previous encounters I will, but to be honest that will be about three people in a remote country in the middle of nowhere who have never seen a battery, let alone broadband equipment and an Xbox 360. For those well versed in the ways of the CoD however would be best to skip a few paragraphs until you hear mention of the three new arenas of death and destruction (Bailout, Storm and Salvage).

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Review: Perfect Dark (Xbox 360)

Review: Perfect Dark (Xbox 360)

I’m one of the lucky ones. I still have the original cartridge of Perfect Dark AND an N64 with one of those Expansion Pack things forced into the top like it was essential life force to allow it to continue breathing. The only problem is nowadays you can’t get away with looking at a quarter of a 14 inch (or 16 inch if you were SPOILT) TV along with 3 of your friends as you all clamber for top spot on the kill table on Felicity. It’s all big LCD and Plasma sets and High Definition gaming now, so Rare’s second best shooter has had to up its game to contend on the Marketplace. Can it truly be perfect, or will it leave us in the dark, wondering what could have been?

The story hasn’t changed a single jot, mind you neither has any of the major workings of Perfect Dark. The story still follows Joanna and her “I’m not really a fat Sean Connery, honest.” boss, Mr Carrington, as they embark on a mission to track down an alien life form and investigate the Datadyne Corporation and all their fresh technology. The story was always a little far fetched, but it’s only now when you have all the money in the world to spend on big productions that you can appreciate, in some levels anyway, how far we’ve come.

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Review: Pokémon HeartGold/SoulSilver (DS)

Review: Pokémon HeartGold/SoulSilver (DS)

Back when I was much younger I was a Pokémon addict. Not the cartoon series or anything like that, no, instead I was hooked on Pokémon Blue and Gold on my Gameboy. They were amazing at the time. Being able to collect hundreds of Pokémon (creatures basically) was just too compelling for my young mind. Somehow future instalments never hooked me in the same way. I guess it was all down to timing. Pearl and Diamond came along when I was already busy with other things. However now with the arrival of Pokémon HeartGold/SoulSilver I’m addicted all over again. Even if I am of an age where it’s a little embarrassing to pause in the middle of Asda to check how my Pokémon is doing on my Pokewalker. It doesn’t stop Pokémon HeartGold/SoulSilver being unmissable though. This really is an essential purchase for DS owners.

Pokémon HeartGold/SoulSilver at their heart are enhanced remakes of Pokémon Gold and Silver. They’re more than that though with some fundamental additions. Sure the storyline is the same. You start out in New Bark Town and must travel across seven cities and three towns in order to beat eight gym leaders and eventually the Elite Four. It’s all extremely familiar stuff but it’s a warm sort of familiarity. The type that you get when you return to an old childhood love funnily enough.

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