Puzzle Quest was a brilliantly fun cross between an RPG and Bejeweled 2. It was as addictive as Bejeweled 2 but this time round, there was a purpose: to level up and complete the game by saving…well, I can’t remember the story but I know I wanted to keep playing. So it’s not very surprising that we now see RPG heavyweight Square Enix jump into the affair and, alongside casual games supremo PopCap, produce their own Puzzle Quest-esque game in the form of Gyromancer.
Gyromancer is more of a cross between an RPG and Bejeweled Twist, because rather than rotating one gem at a time, players rotate four gems in a square at each click of the button. This means that different strategies are required rather than simply having to consider moving one gem independently. The RPG element comes in the form of how you progress through the game. Gyromancer is a dungeon crawler at its heart, with each of its 12 stages being rather long and involving plenty of battles. The battles are conducted via the Bejeweled-esque screen and you’ll get used to seeing this very quickly as there are certainly plenty of fights ahead.


