War, what it good for? Well in this case he is good for an amazing game.
Darksiders has a rather unusual concept for a story, the game starts out just as the apocalypse has been brought about. Meteors fall to the earth and demons and angels are battling for supremacy whilst mankind watches on in abject terror. However there was a mistake, for the apocalypse was not scheduled for this time and the council (strange skull like beings who govern all three realities) are incredibly angry at this turn of events. Fortunately, there is a scapegoat to be had in the form of War, the first horseman of the apocalypse. War however has no idea why this has happened and why his fellow horsemen weren’t called along with him, so the council gives him a chance to redeem himself. They strip him of his powers and force him to accept the symbiotic watcher into his body. The watcher was created to govern the horsemen and has the power to destroy them if need be. Now powerless and plagued by the watcher (voiced brilliantly by Mark Hamill) War has to go forth into the mortal world and try to clear his name before the Destroyer (the big bad of the story) manages to amass enough power to tip the balance in hells favour. And that is where you come in.



